Satellite Game is one of the first browser-based, multiplayer, WebGL space warfare game optimized for the Oculus Rift.
Centered around moon bases and space stations, it has multiple game modes and non-player controller (NPC) artificial intelligence allowing single player mode as well.
Oculus rift is a 3D full-immersion hardware and it's in development phase. Our team had early access to this techonology and developed this game which takes advantage of this innovation to create a great experience.Learn how to play
The object of the game is to destroy enemy ships and enemy bases. There are two game modes: Free-for-all and Invasion. In Free-for-all, everyone is an enemy. In Invasion, you are either on the Alliance team or Rebel team, and the object of the game is to destroy the enemy base. Both game modes have the option to play against non-player-controllers as well (i.e. play against the computer).
NPC Artificial Intelligence, Gameplay Mode Design, Multiplayer
Oulus Rift Integration, Flight Controls, In-Game UI, Aditional Graphics, Lighting
Server-Side Predictive Player Movement, Socket.io Integration
NPC Controller, Artificial Intelligence, Unit Testing, Website Development
Project Manager, Unit Testing, Network Optimization, Server-Side Predictive Physics
Camera System, Environment Design, 3D Radar, Tactical Navigation Systems
Combat Mechanics, Weapon Design, Lighting, Particle Systems, Pyrotechnics
HUD, Flight Controls, Game Logic, Multiplayer Support, Audio Design
Team Lead, Client-Server Architecture, Build Automation, Website Design
Eventing Engine, OOP Structure, Game Controls